.NET Design Patterns


.NET Design Patterns

.NET Design Patterns by dofactory.com


Design Patterns com exemplos em C#

Creational Patterns
  Abstract Factory Creates an instance of several families of classes
  Builder Separates object construction from its representation
  Factory Method Creates an instance of several derived classes
  Prototype A fully initialized instance to be copied or cloned
  Singleton A class of which only a single instance can exist


Structural Patterns
  Adapter Match interfaces of different classes
  Bridge Separates an object’s interface from its implementation
  Composite A tree structure of simple and composite objects
  Decorator Add responsibilities to objects dynamically
  Facade A single class that represents an entire subsystem
  Flyweight A fine-grained instance used for efficient sharing
  Proxy An object representing another object


Behavioral Patterns
  Chain of Resp. A way of passing a request between a chain of objects
  Command Encapsulate a command request as an object
  Interpreter A way to include language elements in a program
  Iterator Sequentially access the elements of a collection
  Mediator Defines simplified communication between classes
  Memento Capture and restore an object’s internal state
  Observer A way of notifying change to a number of classes
  State Alter an object’s behavior when its state changes
  Strategy Encapsulates an algorithm inside a class
  Template Method Defer the exact steps of an algorithm to a subclass
  Visitor Defines a new operation to a class without change